extends "res://mockup_base.gd" ## Richtung Stein: warm, Holz und Bronze, Bevel-Rahmen. Nähe zu Hearthstone. func _init() -> void: super() P.merge({ "name": "Stein", "bg_top": Color("241a16"), "bg_bottom": Color("110c0a"), "vignette": 0.6, "panel_bg": Color("3d2e24"), "panel_bg2": Color("2a1e18"), "panel_border": Color("8a6a3a"), "panel_border_w": 2, "panel_radius": 10, "panel_shadow": 8, "panel_highlight": Color(1, 0.9, 0.7, 0.18), "slot_bg": Color(0, 0, 0, 0.22), "slot_border": Color("5a4630"), "card_radius": 10, "card_border": Color("1a120c"), "card_border_w": 3, "card_inner": Color("c9a25a"), "card_grad": 0.14, "card_vignette": 0.5, "band_bg": Color("1a120c"), "band_text": Color("f0d890"), "back_bg": Color("5a2a22"), "back_bg2": Color("2e1410"), "back_border": Color("c9a25a"), "back_inner": Color("8a4a3a"), "stat": "circle", "stat_outline": Color("1a120c"), "stat_w": 2, "btn_bg": Color("5a4330"), "btn_bg2": Color("3a2a1e"), "btn_border": Color("8a6a3a"), "btn_radius": 8, "text": Color("f0e6d0"), "muted": Color("a89878"), "gold": Color("f0c860"), }, true)