update
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@@ -163,7 +163,7 @@ func _draw_full(rect: Rect2, frame: Color, seed: int) -> void:
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Style.stat_circle(self, Vector2(r_stat - 2, size.y - r_stat + 2), r_stat, str(card.attack), Style.AMBER, f_stat)
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Style.stat_circle(self, Vector2(size.x - r_stat + 2, size.y - r_stat + 2), r_stat, str(card.health), Style.LIFE, f_stat)
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if bonus > 0:
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Style.text_outlined(self, "+%d/+%d" % [bonus, bonus], f_text, Style.GREEN, Vector2(r_stat * 2 + 4, size.y - r_stat + 2), "midleft", 3)
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Style.text_outlined(self, "+%d" % bonus, f_text, Style.GREEN, Vector2(r_stat * 2 + 4, size.y - r_stat + 2), "midleft", 3)
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Style.rarity_gem(self, rarity, Vector2(size.x / 2, size.y - r_stat + 1), 8 if big else 6, seed)
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Style.border(self, rect, frame, 3 if big else 2, 8)
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Style.cost_crystal(self, Vector2(r_cost + 2, r_cost + 2), r_cost, card.cost, f_stat)
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