update
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@@ -38,7 +38,7 @@ func _ready() -> void:
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net.host()
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net.lobby_changed.connect(func():
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if net.game == null and net.names.size() >= 2:
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net.start_battle(0))
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net.start_battle())
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net.action_applied.connect(func():
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net.broadcast()
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_act_host.call_deferred())
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