name: Tests on: [push, pull_request] jobs: headless: runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 - name: Godot laden run: | curl -sSL -o godot.zip https://github.com/godotengine/godot/releases/download/4.7.2-stable/Godot_v4.7.2-stable_linux.x86_64.zip unzip -q godot.zip mv Godot_v4.7.2-stable_linux.x86_64 godot chmod +x godot - name: Tests run: ./tests/run_headless.sh ./godot fenster: runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 - name: Godot und Xvfb laden run: | curl -sSL -o godot.zip https://github.com/godotengine/godot/releases/download/4.7.2-stable/Godot_v4.7.2-stable_linux.x86_64.zip unzip -q godot.zip mv Godot_v4.7.2-stable_linux.x86_64 godot chmod +x godot sudo apt-get update -qq && sudo apt-get install -y -qq xvfb libgl1 libegl1 - name: Import run: ./godot --headless --path . --import || true - name: Fenster-Test (virtueller Bildschirm) run: xvfb-run -a --server-args="-screen 0 1280x800x24" ./godot --path . tests/ui_test.tscn 2>&1 | tee fenster.log | grep -E "FEHLER|Prüfungen" || true - name: Ergebnis run: grep -q " 0 fehlgeschlagen" fenster.log