This commit is contained in:
team3
2026-07-02 22:48:57 +02:00
parent 41c9f29a37
commit 285317927d
38 changed files with 2548 additions and 2812 deletions

View File

@@ -0,0 +1,175 @@
<script setup>
import { ref, computed, watch, onUnmounted } from 'vue'
import { fetchGuideBoard } from '../api.js'
import KanbanBoard from './KanbanBoard.vue'
const props = defineProps({
topic: { type: String, required: true },
format: { type: String, default: 'Guide' },
})
const emit = defineEmits(['cancelGuide', 'startGuide', 'resetStage', 'preview', 'deleteGuide', 'resetCard'])
const board = ref(null)
let timer = null
async function poll() {
try {
board.value = await fetchGuideBoard(props.topic, props.format)
} catch { /* Board noch leer */ }
}
function startPoll() { stopPoll(); timer = setInterval(poll, 1200) }
function stopPoll() { if (timer) { clearInterval(timer); timer = null } }
watch(() => props.topic, () => { board.value = null; poll() }, { immediate: true })
watch(() => board.value?.generating, (g) => { if (g) startPoll(); else stopPoll() })
onUnmounted(stopPoll)
const generating = computed(() => !!board.value?.generating)
const columns = computed(() => board.value?.columns || [])
const total = computed(() => columns.value.reduce((n, c) => n + c.total, 0))
const done = computed(() => columns.value.find((c) => c.key === 'done')?.total || 0)
// Stage-Index für ab_step (Reihenfolge = Spalten ohne "done").
const STAGES = ['lernziele', 'zuweisung', 'writer', 'fakten_gate', 'coverage', 'lesbarkeit']
const sel = ref(null)
const selCard = ref(null)
const confirm = ref(null)
function stageClick(c) {
if (generating.value || !STAGES.includes(c.key)) return
confirm.value = null
selCard.value = null
sel.value = sel.value?.key === c.key ? null : { key: c.key, label: c.label, idx: STAGES.indexOf(c.key) }
}
function cardClick(k) {
if (generating.value || !k.card_id) return
confirm.value = null
sel.value = null
const idx = Math.max(0, STAGES.indexOf(k.column))
selCard.value = selCard.value?.card_id === k.card_id ? null : { ...k, idx }
}
function resetCardHere() {
const k = selCard.value
selCard.value = null
confirm.value = null
emit('resetCard', { format: props.format, blockNorm: k.card_id, abStage: 0 })
setTimeout(poll, 400)
}
function arm(action, fn) {
if (confirm.value === action) { confirm.value = null; fn() }
else confirm.value = action
}
function restartHere() {
const s = sel.value
sel.value = null
emit('startGuide', { format: props.format, abStep: s.idx })
startPoll()
}
function resetHere() {
const s = sel.value
sel.value = null
emit('resetStage', { format: props.format, abStage: s.idx })
setTimeout(poll, 400)
}
</script>
<template>
<section class="gb-board">
<div class="gb-top">
<span class="gb-title">Guide · {{ format }}</span>
<span v-if="total" class="gb-count">{{ done }}/{{ total }} Karten fertig</span>
<div v-if="board?.progress && generating" class="gb-progress"><span class="gb-progress-dot"></span>{{ board.progress }}</div>
<div v-if="board?.error" class="gb-error">{{ board.error }}</div>
<div class="gb-actions">
<template v-if="generating">
<button class="gb-act danger" @click="emit('cancelGuide', board?.guide_id)">Abbrechen</button>
</template>
<template v-else>
<button class="gb-act play" @click="emit('startGuide', { format, abStep: null }); startPoll()">{{ total && done < total ? 'Fortsetzen' : total ? 'Neu generieren' : 'Generieren' }}</button>
<button v-if="done === total && total" class="gb-act" @click="emit('preview')">Guide öffnen</button>
<button v-if="total" class="gb-act danger" :class="{ armed: confirm === 'delete' }" @click="arm('delete', () => emit('deleteGuide', board?.guide_id))">{{ confirm === 'delete' ? 'Sure?' : 'Remove' }}</button>
</template>
</div>
</div>
<KanbanBoard
:columns="columns"
:agents="board?.agents || []"
:generating="generating"
:selectable="!generating"
:cardSelectable="!generating"
:selectedKey="sel?.key || null"
@stageClick="stageClick"
@cardClick="cardClick"
/>
<div v-if="selCard && !generating" class="gb-stage-actions">
<span class="gb-stage-label">Karte «{{ selCard.title }}»:</span>
<button class="gb-act play" :class="{ armed: confirm === 'card' }" @click="confirm === 'card' ? resetCardHere() : confirm = 'card'">{{ confirm === 'card' ? 'Sure?' : ' Karte neu (ab Lernziele)' }}</button>
<button class="gb-act ghost" @click="selCard = null; confirm = null">Abbrechen</button>
</div>
<div v-if="sel && !generating" class="gb-stage-actions">
<span class="gb-stage-label">Ab «{{ sel.label }}»:</span>
<button class="gb-act play" @click="restartHere"> neu generieren</button>
<button class="gb-act danger" :class="{ armed: confirm === 'reset' }" @click="arm('reset', resetHere)">{{ confirm === 'reset' ? 'Sure?' : ' nur zurücksetzen' }}</button>
<button class="gb-act ghost" @click="sel = null; confirm = null">Abbrechen</button>
</div>
<div v-if="!total && !generating" class="gb-empty">Noch kein Board «Generieren» erzeugt eine Karte je Baustein und schiebt sie live durch die Spalten.</div>
</section>
</template>
<style scoped>
.gb-board { padding: 0.85rem 0 0; }
.gb-top { display: flex; align-items: center; gap: 1rem; min-height: 1.9rem; margin-bottom: 0.6rem; }
.gb-title { font-size: 0.9rem; font-weight: 700; }
.gb-count { color: var(--text-muted); font-size: 0.82rem; }
.gb-progress {
display: flex;
align-items: center;
gap: 0.5rem;
font-size: 0.84rem;
color: var(--accent);
font-weight: 600;
}
.gb-progress-dot {
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--accent);
animation: gb-pulse 1.2s ease-in-out infinite;
}
@keyframes gb-pulse { 0%, 100% { opacity: 1; } 50% { opacity: 0.3; } }
.gb-error { color: var(--danger); font-size: 0.82rem; }
.gb-actions { margin-left: auto; display: flex; gap: 0.4rem; }
.gb-stage-actions {
display: flex;
align-items: center;
gap: 0.5rem;
margin-top: 0.75rem;
padding-top: 0.7rem;
border-top: 1px dashed var(--border-strong);
}
.gb-stage-label { font-size: 0.8rem; font-weight: 600; color: var(--text-muted); }
.gb-empty { color: var(--text-faint); font-size: 0.85rem; padding: 1rem 0; }
.gb-act {
border: 1px solid var(--border-strong);
border-radius: 6px;
background: var(--panel);
color: var(--text);
font-size: 0.8rem;
padding: 0.3rem 0.7rem;
cursor: pointer;
font-weight: 600;
}
.gb-act:hover { border-color: var(--accent); }
.gb-act.play { background: var(--accent); color: var(--on-accent); border-color: var(--accent); }
.gb-act.play:hover { background: var(--accent-hover); }
.gb-act.danger { color: var(--danger); border-color: var(--danger); background: transparent; }
.gb-act.danger.armed { background: var(--danger); color: #fff; }
.gb-act.ghost { color: var(--text-muted); }
</style>