Files
creator/frontend/src/components/GenerationView.vue
2026-07-06 17:32:52 +02:00

347 lines
15 KiB
Vue
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<script setup>
import { ref, computed, watch, onUnmounted } from 'vue'
import { fetchBlocksBoard, fetchRuns, runQa, runRepair, removeArtefacts } from '../api.js'
import { usePolling } from '../composables/usePolling.js'
import { useConfirm } from '../composables/useConfirm.js'
import { fmtRuntime, fmtTokens } from '../format.js'
import KanbanBoard from './KanbanBoard.vue'
import GuideBoardSection from './GuideBoardSection.vue'
import ProgressBar from './ProgressBar.vue'
const props = defineProps({
topic: { type: String, required: true },
generating: { type: Boolean, default: false },
progress: { type: String, default: null },
ready: { type: Boolean, default: false },
partial: { type: Boolean, default: false },
error: { type: String, default: null },
guideFormat: { type: String, default: 'Guide' },
autoInventory: { type: Boolean, default: true },
autoArtefacts: { type: Boolean, default: true },
autoGuide: { type: Boolean, default: true },
})
const emit = defineEmits(['close', 'restartAll', 'continueAll', 'addResearch', 'requeueDead',
'removeAll', 'removeArtefacts', 'cancel', 'cancelGuide', 'startGuide', 'preview', 'removeFormat', 'setAuto'])
// ── Blocks-Pipeline (Poll 1.2s solange generiert; Visibility-Pause via usePolling) ──
const board = ref(null)
const pollError = ref(null)
async function pollBoard() {
try {
board.value = await fetchBlocksBoard(props.topic)
pollError.value = null
} catch (e) {
if (e.status === 404) board.value = null
else pollError.value = e.message
}
}
const { start: startPoll } = usePolling(pollBoard, () => props.generating, 1200)
watch(() => props.topic, () => { board.value = null; pollBoard() }, { immediate: true })
watch(() => props.generating, (g) => {
if (g) startPoll()
else pollBoard() // Endstand nachladen
}, { immediate: true })
const inventoryCols = computed(() => (board.value?.columns || []).filter((c) => c.board === 'inventory'))
const artefactCols = computed(() => (board.value?.columns || []).filter((c) => c.board === 'artefacts'))
const dead = computed(() => board.value?.dead || [])
const qa = computed(() => board.value?.qa || null)
// Ehrlicher Fortschritt aus den Spaltenzahlen: gewichteter Spaltenindex (Terminal = 1,0).
const TERMINAL = new Set(['done_block', 'done_artefact', 'rejected', 'grouped'])
function boardProgress(cols) {
const total = cols.reduce((n, c) => n + c.total, 0)
if (!total) return { value: 0, done: 0, total: 0 }
const last = Math.max(1, cols.length - 1)
let acc = 0
cols.forEach((c, i) => { acc += (TERMINAL.has(c.key) ? 1 : i / last) * c.total })
const done = cols.filter((c) => TERMINAL.has(c.key)).reduce((n, c) => n + c.total, 0)
return { value: acc / total, done, total }
}
const inventoryProgress = computed(() => boardProgress(inventoryCols.value))
const artefactProgress = computed(() => boardProgress(artefactCols.value))
const scopeGrowing = computed(() => props.generating && (board.value?.agents?.length || 0) > 0)
// Score 010 → „100 %"
const pct = (note) => Math.round(note * 10) + ' %'
// ── Laufzeit + Tokens aus /api/runs (5s-Takt, unabhängig vom 1,2s-Board-Poll) ──────
const run = ref(null)
const now = ref(Date.now())
let clock = null
async function loadRun() {
try {
const { runs } = await fetchRuns(props.topic, 1)
run.value = runs[0] || null
} catch { run.value = null }
}
const { start: startRunPoll } = usePolling(loadRun, () => props.generating, 5000)
const runLaufzeit = computed(() => {
if (!run.value?.start) return null
const start = Date.parse(run.value.start)
const ende = run.value.aktiv ? now.value : Date.parse(run.value.ende || run.value.start)
return fmtRuntime((ende - start) / 1000)
})
const runTokens = computed(() => {
const t = run.value?.tokens
return t ? fmtTokens((t.input || 0) + (t.output || 0)) : null
})
const runTokenTitel = computed(() => {
const t = run.value?.tokens || {}
return `Input ${t.input || 0} · Output ${t.output || 0} · Cache ${(t.cache_read || 0) + (t.cache_write || 0)}`
})
watch(() => props.generating, (g) => {
if (g) { startRunPoll(); if (!clock) clock = setInterval(() => { now.value = Date.now() }, 1000) }
else { loadRun(); if (clock) { clearInterval(clock); clock = null } } // Endstand
}, { immediate: true })
watch(() => props.topic, () => { run.value = null; loadRun() })
onUnmounted(() => { if (clock) clearInterval(clock) })
const { isArmed, armOrRun, reset: resetConfirm } = useConfirm() // 2-Klick-Bestätigung
function later(fn) { fn(); setTimeout(pollBoard, 600) }
// ── QA + Befunde beheben (je Ebene) ──────────────────────────────────────────────
const qaBusy = ref(false)
const guideRefresh = ref(0) // QA/Repair schreiben auch den Guide-Report → Badge neu laden
async function runQaClick() {
if (qaBusy.value) return
qaBusy.value = true
try { await runQa(props.topic) }
finally { qaBusy.value = false; pollBoard(); guideRefresh.value++ }
}
const repairBusy = ref('') // '' | 'inventory' | 'artefacts'
const repairInfo = ref({}) // { inventory, artefacts }
async function repairClick(ebene) {
if (repairBusy.value) return
repairBusy.value = ebene
repairInfo.value = { ...repairInfo.value, [ebene]: '' }
try {
const r = await runRepair(props.topic, ebene)
const n = (r.hygiene || []).length + (r.merges || []).length + (r.sub_merges || []).length
+ (r.entfernt || []).length + (r.aufgeraeumt || 0) + (r.freigesprochen || []).length
repairInfo.value = { ...repairInfo.value, [ebene]: n === 0 ? 'keine behebbaren Befunde'
: `${(r.hygiene || []).length} Titel · ${(r.merges || []).length} Merges · ${(r.sub_merges || []).length} Sub-Merges · ${(r.entfernt || []).length} entfernt · ${r.aufgeraeumt || 0} aufgeräumt` }
} catch (e) {
repairInfo.value = { ...repairInfo.value, [ebene]: String(e.message || e) }
} finally {
repairBusy.value = ''; pollBoard()
}
}
function removeArtefactsClick() {
later(() => removeArtefacts(props.topic).then(pollBoard))
}
</script>
<template>
<div class="gen-view">
<header class="gen-head">
<h1>{{ topic }}</h1>
<span class="gen-sub">Generierung</span>
<span class="gen-spacer"></span>
<button class="gen-close" title="Schließen" @click="emit('close')"></button>
</header>
<div v-if="pollError" class="gen-poll-error">Board nicht erreichbar: {{ pollError }}</div>
<section class="gen-section">
<div class="gen-steps-top">
<span class="gen-title">Bausteine</span>
<div v-if="progress" class="gen-progress"><span class="gen-progress-dot"></span>{{ progress }}</div>
<span v-if="runLaufzeit" class="gen-run" :title="runTokenTitel">⏱ {{ runLaufzeit }}<template v-if="runTokens"> · {{ runTokens }} Tokens</template></span>
<span v-if="run?.fails?.length" class="gen-run-fail" :title="run.fails.map((f) => f.key + ': ' + f.error).join('\n')"> {{ run.fails.length }} Fehler</span>
<div v-if="generating" class="gen-actions">
<button class="gen-act" @click="emit('addResearch')">+ Recherche</button>
<button class="gen-act danger" @click="emit('cancel')">Abbrechen</button>
</div>
<button
v-if="dead.length && generating"
class="gen-act"
:title="dead.map((d) => d.title + ': ' + d.error).join('\n')"
@click="later(() => emit('requeueDead'))"
> {{ dead.length }} dead</button>
</div>
<!-- Ebene Inventar -->
<div class="gen-board-label">
Inventar
<span v-if="qa && qa.note != null" class="qa-note" :class="qa.note >= 10 ? 'ok' : 'bad'">QA {{ pct(qa.note) }}</span>
<label class="auto-box" title="Nach der QA automatisch „Befunde beheben“, bis 100 % (max 10×)">
<input type="checkbox" :checked="autoInventory" @change="emit('setAuto', { ebene: 'inventory', value: $event.target.checked })"> Auto
</label>
</div>
<div v-if="!generating" class="gen-bar">
<button class="gen-act" :disabled="qaBusy" @click="runQaClick">{{ qaBusy ? 'QA läuft' : 'QA' }}</button>
<button v-if="qa" class="gen-act" :disabled="!!repairBusy" @click="repairClick('inventory')">{{ repairBusy === 'inventory' ? 'Repariert' : 'Befunde beheben' }}</button>
<span v-if="repairInfo.inventory" class="repair-info">{{ repairInfo.inventory }}</span>
<button class="gen-act play" @click="emit('restartAll')">{{ ready || partial ? '+ Recherche' : 'Generieren' }}</button>
<button v-if="partial" class="gen-act" @click="emit('continueAll')">Fortsetzen</button>
<button v-if="ready || partial || error" class="gen-act danger" :class="{ armed: isArmed('remove') }"
title="Löscht das gesamte Topic-Inventar (Artefakte + Guide hängen daran)"
@click="armOrRun('remove', () => later(() => emit('removeAll')))">{{ isArmed('remove') ? 'Sicher?' : 'Entfernen' }}</button>
</div>
<ProgressBar v-if="inventoryProgress.total" :value="inventoryProgress.value"
:label="`${inventoryProgress.done}/${inventoryProgress.total} Karten fertig · ${Math.round(inventoryProgress.value * 100)} %`"
:hint="scopeGrowing ? 'Umfang wächst noch' : ''" />
<KanbanBoard :columns="inventoryCols" :agents="board?.agents || []" :generating="generating" />
<!-- Ebene Artefakte -->
<div class="gen-board-label">
Artefakte
<span v-if="qa && qa.note_artefakte != null" class="qa-note" :class="qa.note_artefakte >= 10 ? 'ok' : 'bad'">QA {{ pct(qa.note_artefakte) }}</span>
<label class="auto-box" title="Nach der QA automatisch „Befunde beheben“, bis 100 % (max 10×)">
<input type="checkbox" :checked="autoArtefacts" @change="emit('setAuto', { ebene: 'artefacts', value: $event.target.checked })"> Auto
</label>
</div>
<div v-if="!generating" class="gen-bar">
<button class="gen-act" :disabled="qaBusy" @click="runQaClick">{{ qaBusy ? 'QA läuft' : 'QA' }}</button>
<button v-if="qa" class="gen-act" :disabled="!!repairBusy" @click="repairClick('artefacts')">{{ repairBusy === 'artefacts' ? 'Repariert' : 'Befunde beheben' }}</button>
<span v-if="repairInfo.artefacts" class="repair-info">{{ repairInfo.artefacts }}</span>
<button class="gen-act play" title="Board 2 auf dem fertigen Inventar bauen (Fortsetzen)" @click="emit('continueAll')">Generieren</button>
<button v-if="ready || partial" class="gen-act danger" :class="{ armed: isArmed('remove-art') }"
title="Nur die Artefakte leeren — Inventar bleibt"
@click="armOrRun('remove-art', removeArtefactsClick)">{{ isArmed('remove-art') ? 'Sicher?' : 'Entfernen' }}</button>
</div>
<ProgressBar v-if="artefactProgress.total" :value="artefactProgress.value"
:label="`${artefactProgress.done}/${artefactProgress.total} Karten fertig · ${Math.round(artefactProgress.value * 100)} %`"
:hint="scopeGrowing ? 'Umfang wächst noch' : ''" />
<KanbanBoard :columns="artefactCols" :agents="board?.agents || []" :generating="generating" />
</section>
<section class="gen-section">
<GuideBoardSection
:topic="topic"
:format="guideFormat"
:refresh="guideRefresh"
:auto="autoGuide"
@cancelGuide="(id) => emit('cancelGuide', id)"
@startGuide="(p) => emit('startGuide', p)"
@preview="emit('preview')"
@removeFormat="(f) => emit('removeFormat', f)"
@setAuto="(v) => emit('setAuto', { ebene: 'guide', value: v })"
/>
</section>
</div>
</template>
<style scoped>
.gen-view {
flex: 1;
min-width: 0;
height: 100dvh;
display: flex;
flex-direction: column;
overflow-y: auto;
background: var(--bg-preview);
}
.gen-head {
position: sticky;
top: 0;
z-index: 3;
display: flex;
align-items: baseline;
gap: 0.75rem;
padding: 1.25rem 2rem;
border-bottom: 1px solid var(--border);
background: var(--panel);
}
.gen-head h1 { font-size: 1.5rem; }
.gen-sub { color: var(--text-faint); font-size: 0.9rem; font-weight: 600; }
.gen-spacer { flex: 1; }
.gen-close {
align-self: center;
border: 1px solid var(--border-strong);
border-radius: 6px;
background: var(--panel);
color: var(--text);
width: 2rem;
height: 2rem;
cursor: pointer;
}
.gen-close:hover { border-color: var(--accent); }
.gen-section {
padding: 0.85rem 2rem;
border-bottom: 1px solid var(--border);
background: var(--panel-soft);
}
.gen-title { font-size: 0.9rem; font-weight: 700; }
.gen-board-label {
display: flex;
align-items: center;
gap: 0.6rem;
font-size: 0.64rem;
font-weight: 700;
text-transform: uppercase;
letter-spacing: 0.05em;
color: var(--text-faint);
margin: 0.7rem 0 0.3rem;
}
.gen-progress {
display: flex;
align-items: center;
gap: 0.5rem;
font-size: 0.84rem;
color: var(--accent);
font-weight: 600;
}
.gen-progress-dot {
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--accent);
animation: pulse-soft 1.2s ease-in-out infinite;
}
.gen-steps-top { display: flex; align-items: center; gap: 1rem; min-height: 1.9rem; margin-bottom: 0.4rem; }
.gen-actions { margin-left: auto; display: flex; gap: 0.4rem; }
.gen-bar { display: flex; align-items: center; gap: 0.4rem; flex-wrap: wrap; margin: 0.1rem 0 0.4rem; }
.auto-box {
display: inline-flex;
align-items: center;
gap: 0.25rem;
font-size: 0.68rem;
font-weight: 600;
color: var(--text-muted);
text-transform: none;
letter-spacing: 0;
cursor: pointer;
}
.auto-box input { cursor: pointer; margin: 0; }
.gen-act {
border: 1px solid var(--border-strong);
border-radius: 6px;
background: var(--panel);
color: var(--text);
font-size: 0.8rem;
padding: 0.3rem 0.7rem;
cursor: pointer;
font-weight: 600;
}
.gen-act:hover { border-color: var(--accent); }
.gen-act:disabled { opacity: 0.55; cursor: default; }
.gen-act.play { background: var(--accent); color: var(--on-accent); border-color: var(--accent); }
.gen-act.play:hover { background: var(--accent-hover); }
.gen-act.danger { color: var(--danger); border-color: var(--danger); background: transparent; }
.gen-act.danger.armed { background: var(--danger); color: #fff; }
.qa-note {
font-size: 0.78rem;
font-weight: 600;
padding: 0.1rem 0.5rem;
border-radius: 999px;
text-transform: none;
letter-spacing: 0;
}
.qa-note.ok { background: color-mix(in srgb, #22c55e 18%, transparent); color: #16a34a; }
.qa-note.bad { background: color-mix(in srgb, #ef4444 18%, transparent); color: #dc2626; }
.repair-info { font-size: 0.78rem; color: var(--text-muted); }
.gen-poll-error { color: var(--danger); font-size: 0.82rem; padding: 0.3rem 0; }
.gen-run { font-size: 0.8rem; color: var(--text-muted); white-space: nowrap; font-variant-numeric: tabular-nums; }
.gen-run-fail { font-size: 0.78rem; color: var(--danger); white-space: nowrap; }
</style>