update
This commit is contained in:
@@ -65,7 +65,7 @@ func _setze_welt(neu: Node3D) -> void:
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
Game.advance_time(delta)
|
||||
Game.advance_time(delta * Game.zeit_faktor())
|
||||
Game.teleport_lock = maxf(0.0, Game.teleport_lock - delta)
|
||||
if ui.offen:
|
||||
ui.setze_hinweis("")
|
||||
@@ -132,6 +132,11 @@ func _unhandled_input(event: InputEvent) -> void:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
player.look_enabled = true
|
||||
return
|
||||
for stufe in [1, 2, 3]:
|
||||
if event.is_action_pressed("tempo_%d" % stufe):
|
||||
Game.tempo_setzen(stufe)
|
||||
get_viewport().set_input_as_handled()
|
||||
return
|
||||
if event.is_action_pressed("journal"):
|
||||
ui.journal_panel()
|
||||
get_viewport().set_input_as_handled()
|
||||
|
||||
Reference in New Issue
Block a user