first commit

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team3
2026-08-29 11:42:30 +02:00
commit 9410d18ea5
47 changed files with 4382 additions and 0 deletions

7
tests/prev_check.gd Normal file
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extends SceneTree
func _initialize() -> void:
var a := Avatar.new(Data.Role.DPS, [Data.Element.FEUER] as Array[int], 1)
var b := Avatar.new(a.role, a.elements + [Data.Element.WIND] as Array[int], a.star + 1)
print("vorher: ", a.elements, " star ", a.star, " hp ", int(a.base_stats()["hp"]))
print("nachher: ", b.elements, " star ", b.star, " hp ", int(b.base_stats()["hp"]))
quit()