extends Resource
class_name Effect

enum Type { BUFF, DEBUFF, AURA }

@export var effect_name: String = ""
@export var type: Type = Type.BUFF
@export var stat: String = ""
@export var value: float = 0.0
@export var duration: float = -1.0
@export var is_multiplier: bool = true
@export var aura_radius: float = 0.0
@export var tick_interval: float = 0.0
@export var element: int = 0
