[gd_scene load_steps=4 format=3 uid="uid://b0building001"]

[ext_resource type="Script" path="res://scenes/entities/building/building.gd" id="1"]

[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
size = Vector3(1, 1, 1)

[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(1, 1, 1)

[node name="Building" type="StaticBody3D"]
collision_layer = 16
collision_mask = 0
script = ExtResource("1")

[node name="Collision" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_1")

[node name="Mesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
mesh = SubResource("BoxMesh_1")
