[gd_scene load_steps=6 format=3 uid="uid://b0npc0001"]

[ext_resource type="Script" path="res://scenes/entities/npc/npc.gd" id="1"]

[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"]
height = 1.7
radius = 0.35

[sub_resource type="CapsuleMesh" id="CapsuleMesh_1"]
height = 1.7
radius = 0.35

[sub_resource type="StandardMaterial3D" id="NpcMat"]
albedo_color = Color(0.85, 0.7, 0.5, 1)

[sub_resource type="SphereShape3D" id="InteractShape"]
radius = 2.5

[node name="Npc" type="StaticBody3D"]
collision_layer = 0
collision_mask = 0
script = ExtResource("1")

[node name="Collision" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
shape = SubResource("CapsuleShape3D_1")

[node name="Mesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
mesh = SubResource("CapsuleMesh_1")
material_override = SubResource("NpcMat")

[node name="Label" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0)
billboard = 1
text = "Villager"
font_size = 22
outline_size = 3
modulate = Color(0.95, 0.85, 0.5, 1)

[node name="Prompt" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.55, 0)
billboard = 1
text = "[E] Talk"
font_size = 16
outline_size = 2

[node name="InteractArea" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 2

[node name="InteractShape" type="CollisionShape3D" parent="InteractArea"]
shape = SubResource("InteractShape")
