refactor
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12
resources/items/item.gd
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12
resources/items/item.gd
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class_name Item
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extends Resource
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enum Category { ESSENCE, MATERIAL, EQUIPMENT, CONSUMABLE }
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@export var item_id: StringName = &""
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@export var display_name: String = ""
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@export var category: Category = Category.MATERIAL
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@export var max_stack: int = 99
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@export var icon: Texture2D
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@export var equip_slot: StringName = &""
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@export var stat_bonus: Dictionary = {}
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