refactor
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22
scenes/entities/building/building.tscn
Normal file
22
scenes/entities/building/building.tscn
Normal file
@@ -0,0 +1,22 @@
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[gd_scene load_steps=4 format=3 uid="uid://b0building001"]
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[ext_resource type="Script" path="res://scenes/entities/building/building.gd" id="1"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
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size = Vector3(1, 1, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_1"]
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size = Vector3(1, 1, 1)
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[node name="Building" type="StaticBody3D"]
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1")
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[node name="Collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_1")
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[node name="Mesh" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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mesh = SubResource("BoxMesh_1")
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