This commit is contained in:
Marek Le
2026-05-09 23:37:26 +02:00
parent 6d28b04c12
commit 2d4002bd3f
263 changed files with 5250 additions and 4597 deletions

View File

@@ -0,0 +1,52 @@
extends StaticBody3D
@export var profile: NpcProfile
@export var profile_id: StringName = &""
@onready var mesh: MeshInstance3D = $Mesh
@onready var label: Label3D = $Label
@onready var prompt: Label3D = $Prompt
@onready var interact_area: Area3D = $InteractArea
var nearby_player: Node = null
func _enter_tree() -> void:
set_multiplayer_authority(1)
func _ready() -> void:
add_to_group("npc")
if profile == null and profile_id != &"":
var path := "res://resources/npcs/%s.tres" % str(profile_id)
if ResourceLoader.exists(path):
profile = load(path) as NpcProfile
if profile == null:
profile = NpcProfile.new()
profile.display_name = "Villager"
profile.lore = "A simple villager."
profile.personality = "Friendly, curious."
profile.fallback_text = "Hello there!"
label.text = profile.display_name
prompt.visible = false
if profile.color != Color.WHITE:
var mat: StandardMaterial3D = StandardMaterial3D.new()
mat.albedo_color = profile.color
mesh.material_override = mat
interact_area.body_entered.connect(_on_player_near)
interact_area.body_exited.connect(_on_player_left)
func _process(_delta: float) -> void:
if nearby_player and nearby_player.is_multiplayer_authority():
prompt.visible = true
if Input.is_action_just_pressed("interact"):
EventBus.dialog_opened.emit(nearby_player, self)
else:
prompt.visible = false
func _on_player_near(body: Node) -> void:
if body.is_in_group("player"):
if body.is_multiplayer_authority():
nearby_player = body
func _on_player_left(body: Node) -> void:
if body == nearby_player:
nearby_player = null