update
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@@ -1,108 +0,0 @@
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[gd_scene load_steps=6 format=3]
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[ext_resource type="Script" path="res://scripts/enemy/boss.gd" id="1"]
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[ext_resource type="Script" path="res://scripts/components/healthbar.gd" id="4"]
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[ext_resource type="Script" path="res://scripts/enemy/enemy_movement.gd" id="5"]
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[ext_resource type="Resource" path="res://resources/stats/boss_stats.tres" id="8"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"]
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radius = 0.6
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height = 2.0
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2"]
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radius = 0.6
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height = 2.0
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_health_bg"]
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bg_color = Color(0.3, 0.1, 0.1, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_health_fill"]
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bg_color = Color(0.2, 0.8, 0.2, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_shield_bg"]
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bg_color = Color(0.1, 0.1, 0.3, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_shield_fill"]
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bg_color = Color(0.2, 0.5, 0.9, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
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albedo_color = Color(0.6, 0.1, 0.6, 1)
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[sub_resource type="SphereMesh" id="SphereMesh_1"]
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radius = 0.75
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height = 1.5
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material = SubResource("StandardMaterial3D_1")
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[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
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radius = 8.0
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[node name="Boss" type="CharacterBody3D"]
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script = ExtResource("1")
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stats = ExtResource("8")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("CapsuleShape3D_1")
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[node name="Mesh" type="MeshInstance3D" parent="."]
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transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)
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mesh = SubResource("SphereMesh_1")
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[node name="HitArea" type="Area3D" parent="."]
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collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="HitArea"]
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shape = SubResource("CapsuleShape3D_2")
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
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[node name="EnemyMovement" type="Node" parent="."]
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script = ExtResource("5")
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[node name="DetectionArea" type="Area3D" parent="."]
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collision_layer = 0
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collision_mask = 1
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monitoring = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="DetectionArea"]
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shape = SubResource("SphereShape3D_1")
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[node name="Healthbar" type="Sprite3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.0, 0)
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billboard = 1
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pixel_size = 0.01
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script = ExtResource("4")
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[node name="SubViewport" type="SubViewport" parent="Healthbar"]
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transparent_bg = true
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size = Vector2i(104, 29)
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[node name="Border" type="ColorRect" parent="Healthbar/SubViewport"]
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offset_right = 104.0
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offset_bottom = 29.0
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color = Color(1, 0.9, 0.2, 1)
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[node name="HealthBar" type="ProgressBar" parent="Healthbar/SubViewport"]
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offset_left = 2.0
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offset_top = 2.0
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offset_right = 102.0
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offset_bottom = 12.0
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theme_override_styles/background = SubResource("StyleBoxFlat_health_bg")
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theme_override_styles/fill = SubResource("StyleBoxFlat_health_fill")
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max_value = 500.0
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value = 500.0
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show_percentage = false
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[node name="ShieldBar" type="ProgressBar" parent="Healthbar/SubViewport"]
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offset_left = 2.0
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offset_top = 15.0
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offset_right = 102.0
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offset_bottom = 27.0
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theme_override_styles/background = SubResource("StyleBoxFlat_shield_bg")
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theme_override_styles/fill = SubResource("StyleBoxFlat_shield_fill")
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max_value = 100.0
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value = 100.0
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show_percentage = false
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[connection signal="body_entered" from="DetectionArea" to="." method="_on_detection_area_body_entered"]
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[connection signal="body_exited" from="DetectionArea" to="." method="_on_detection_area_body_exited"]
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