update
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@@ -1,5 +1,5 @@
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extends Resource
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class_name EntityStats
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class_name BaseStats
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@export var max_health := 100.0
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@export var health_regen := 0.0
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1
scripts/resources/base_stats.gd.uid
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1
scripts/resources/base_stats.gd.uid
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@@ -0,0 +1 @@
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uid://cet184f878lb8
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2
scripts/resources/boss_stats.gd
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2
scripts/resources/boss_stats.gd
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extends EnemyStats
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class_name BossStats
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1
scripts/resources/boss_stats.gd.uid
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1
scripts/resources/boss_stats.gd.uid
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uid://bio01w2gd5e7q
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12
scripts/resources/enemy_stats.gd
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12
scripts/resources/enemy_stats.gd
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extends BaseStats
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class_name EnemyStats
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@export var speed := 3.0
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@export var attack_range := 2.0
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@export var attack_cooldown := 1.5
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@export var attack_damage := 5.0
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@export var regen_fast := 0.10
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@export var regen_slow := 0.01
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@export var aggro_decay := 1.0
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@export var portal_radius := 10.0
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@export var alert_radius := 3.0
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1
scripts/resources/enemy_stats.gd.uid
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1
scripts/resources/enemy_stats.gd.uid
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@@ -0,0 +1 @@
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uid://bh2uuuvl30y0x
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@@ -1 +0,0 @@
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uid://ij663bdj2cgu
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10
scripts/resources/player_stats.gd
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10
scripts/resources/player_stats.gd
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@@ -0,0 +1,10 @@
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extends BaseStats
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class_name PlayerStats
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@export var speed := 5.0
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@export var jump_velocity := 4.5
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@export var target_range := 20.0
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@export var combat_timeout := 3.0
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@export var respawn_time := 3.0
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@export var gcd_time := 0.5
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@export var aa_cooldown := 0.5
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1
scripts/resources/player_stats.gd.uid
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1
scripts/resources/player_stats.gd.uid
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@@ -0,0 +1 @@
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uid://ypyntbavbsto
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5
scripts/resources/portal_stats.gd
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5
scripts/resources/portal_stats.gd
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@@ -0,0 +1,5 @@
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extends BaseStats
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class_name PortalStats
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@export var spawn_count := 3
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@export var thresholds: Array[float] = [0.85, 0.70, 0.55, 0.40, 0.25, 0.10]
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1
scripts/resources/portal_stats.gd.uid
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1
scripts/resources/portal_stats.gd.uid
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@@ -0,0 +1 @@
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uid://bioid3s5oftxs
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