This commit is contained in:
Marek Lenczewski
2026-04-04 00:00:15 +02:00
parent 3488856b91
commit f1d34ebf1d
104 changed files with 1912 additions and 1789 deletions

View File

@@ -23,8 +23,12 @@ func _update_combat_timers(delta: float) -> void:
func _decay_aggro(enemy: Node, delta: float) -> void:
var table: Dictionary = tracker.aggro_tables[enemy]
var base: BaseStats = Stats.get_base(enemy)
var aggro_decay: float = base.aggro_decay if base is EnemyStats else 1.0
var data_source: Node = tracker._get_data_source(enemy)
var aggro_decay: float = 1.0
if data_source:
var base: EnemyStats = data_source.get_base(enemy)
if base:
aggro_decay = base.aggro_decay
for player in table.keys():
if is_in_combat(player):
continue
@@ -58,10 +62,11 @@ func spread_aggro(source: Node, attacker: Node, amount: float) -> void:
func alert_nearby(enemy: Node, target: Node) -> void:
var radius: float = tracker.get_alert_radius(enemy)
for other in tracker.get_enemies_in_radius(enemy, radius):
if "state" in other and other.state == other.State.IDLE:
var data_source: Node = tracker._get_data_source(other)
if data_source and data_source.get_stat(other, "state") == 0:
tracker.add_aggro(other, target, 1.0)
other.target = target
other.state = other.State.CHASE
data_source.set_stat(other, "target", target)
data_source.set_stat(other, "state", 1)
EventBus.enemy_engaged.emit(other, target)
func erase_entity(entity: Node) -> void: