prototype vibe
This commit is contained in:
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assets/audio/sfx/ability_cast.wav
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assets/audio/sfx/ability_cast.wav
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assets/audio/sfx/ability_cast.wav.import
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assets/audio/sfx/ability_cast.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://crpv7tej1lwnn"
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path="res://.godot/imported/ability_cast.wav-05d75ac0fb52a99d863b460bd374fd73.sample"
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[deps]
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source_file="res://assets/audio/sfx/ability_cast.wav"
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dest_files=["res://.godot/imported/ability_cast.wav-05d75ac0fb52a99d863b460bd374fd73.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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assets/audio/sfx/death.wav
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assets/audio/sfx/death.wav
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assets/audio/sfx/death.wav.import
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assets/audio/sfx/death.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dmmeubtnbibaj"
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path="res://.godot/imported/death.wav-eb8bf206799fefce7cf26366434348b8.sample"
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[deps]
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source_file="res://assets/audio/sfx/death.wav"
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dest_files=["res://.godot/imported/death.wav-eb8bf206799fefce7cf26366434348b8.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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assets/audio/sfx/hit.wav
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assets/audio/sfx/hit.wav
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assets/audio/sfx/hit.wav.import
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assets/audio/sfx/hit.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://blv6fecsx5wax"
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path="res://.godot/imported/hit.wav-27e178036f6cee6545e9f025a3865a36.sample"
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[deps]
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source_file="res://assets/audio/sfx/hit.wav"
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dest_files=["res://.godot/imported/hit.wav-27e178036f6cee6545e9f025a3865a36.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
assets/audio/sfx/invasion_alarm.wav
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assets/audio/sfx/invasion_alarm.wav
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assets/audio/sfx/invasion_alarm.wav.import
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assets/audio/sfx/invasion_alarm.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cys5bjcvl3d1q"
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path="res://.godot/imported/invasion_alarm.wav-f4375961fdd02f77d27cc495cdccde5c.sample"
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[deps]
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source_file="res://assets/audio/sfx/invasion_alarm.wav"
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dest_files=["res://.godot/imported/invasion_alarm.wav-f4375961fdd02f77d27cc495cdccde5c.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
assets/audio/sfx/level_up.wav
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assets/audio/sfx/level_up.wav
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assets/audio/sfx/level_up.wav.import
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assets/audio/sfx/level_up.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://2ogpkwinaq32"
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path="res://.godot/imported/level_up.wav-60e30bfe8ab247d27e7615e99e00b8f1.sample"
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[deps]
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source_file="res://assets/audio/sfx/level_up.wav"
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dest_files=["res://.godot/imported/level_up.wav-60e30bfe8ab247d27e7615e99e00b8f1.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
assets/audio/sfx/portal_spawn.wav
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assets/audio/sfx/portal_spawn.wav
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assets/audio/sfx/portal_spawn.wav.import
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assets/audio/sfx/portal_spawn.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://c6us2m0yer33r"
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path="res://.godot/imported/portal_spawn.wav-7a2c81bb1bec2cdea2b6aa74f4884f93.sample"
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[deps]
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source_file="res://assets/audio/sfx/portal_spawn.wav"
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dest_files=["res://.godot/imported/portal_spawn.wav-7a2c81bb1bec2cdea2b6aa74f4884f93.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
assets/audio/sfx/tavern_damage.wav
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assets/audio/sfx/tavern_damage.wav
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assets/audio/sfx/tavern_damage.wav.import
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assets/audio/sfx/tavern_damage.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dcfon26db14hk"
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path="res://.godot/imported/tavern_damage.wav-1e664835ae36452ac3c6f2da885f2ce2.sample"
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[deps]
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source_file="res://assets/audio/sfx/tavern_damage.wav"
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dest_files=["res://.godot/imported/tavern_damage.wav-1e664835ae36452ac3c6f2da885f2ce2.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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