prototype vibe

This commit is contained in:
Marek Lenczewski
2026-04-16 17:20:57 +02:00
parent cf5979803e
commit f21e30eb55
72 changed files with 1330 additions and 70 deletions

View File

@@ -50,3 +50,24 @@ signal effect_expired(target, effect)
signal element_damage_dealt(attacker, target, amount, element)
signal element_applied(target, element)
signal element_reaction(target, element_a, element_b, reaction_name)
# Wave
signal run_started(wave_number)
signal wave_started(wave_number)
signal wave_timer_tick(seconds_remaining)
signal wave_ended(wave_number, success)
# XP / Level
signal xp_gained(player, amount)
signal level_up(player, new_level)
# Taverne
signal tavern_damaged(current, max_val)
signal tavern_destroyed()
# Invasion
signal invasion_started(enemies)
signal invasion_ended(success)
# Game-Over
signal game_over()