prototype vibe
This commit is contained in:
@@ -16,7 +16,7 @@ func _process(_delta: float) -> void:
|
||||
var aa_damage: float = ability_set.aa_damage
|
||||
var aa_range: float = ability_set.aa_range
|
||||
var aa_is_heal: bool = ability_set.aa_is_heal
|
||||
var dmg: float = aa_damage * (PlayerData.buff_heal if aa_is_heal else PlayerData.buff_damage)
|
||||
var dmg: float = aa_damage * (PlayerData.buff_heal if aa_is_heal else PlayerData.buff_damage) * PlayerData.level_scale
|
||||
if aa_is_heal:
|
||||
EventBus.heal_requested.emit(player, player, dmg)
|
||||
else:
|
||||
|
||||
Reference in New Issue
Block a user