prototype vibe

This commit is contained in:
Marek Lenczewski
2026-04-16 17:20:57 +02:00
parent cf5979803e
commit f21e30eb55
72 changed files with 1330 additions and 70 deletions

View File

@@ -14,8 +14,6 @@ func _on_entity_died(entity: Node) -> void:
var gate: Node3D = GATE_SCENE.instantiate()
entity.get_parent().add_child(gate)
gate.global_position = pos
for enemy in get_tree().get_nodes_in_group("enemies"):
if is_instance_valid(enemy):
enemy.queue_free()
gate.dungeon_variant = entity.stats.variant
EventBus.portal_defeated.emit(entity)
entity.queue_free()