extends Resource class_name Effect enum Type { BUFF, DEBUFF, AURA } @export var effect_name: String = "" @export var type: Type = Type.BUFF @export var stat: String = "" @export var value: float = 0.0 @export var duration: float = -1.0 @export var is_multiplier: bool = true @export var aura_radius: float = 0.0 @export var tick_interval: float = 0.0 @export var element: int = 0