[gd_scene load_steps=4 format=3 uid="uid://b0building001"] [ext_resource type="Script" path="res://scenes/entities/building/building.gd" id="1"] [sub_resource type="BoxShape3D" id="BoxShape3D_1"] size = Vector3(1, 1, 1) [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(1, 1, 1) [node name="Building" type="StaticBody3D"] collision_layer = 16 collision_mask = 0 script = ExtResource("1") [node name="Collision" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("BoxShape3D_1") [node name="Mesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("BoxMesh_1")