extends Node @export var config: AggroConfig = preload("res://systems/aggro/aggro_config.tres") @onready var tracker: Node = $AggroTracker @onready var decay: Node = $AggroDecay @onready var events: Node = $AggroEvents func _ready() -> void: decay.tracker = tracker decay.config = config events.tracker = tracker events.decay = decay events.config = config func _process(delta: float) -> void: decay.process(delta)