[gd_scene load_steps=6 format=3 uid="uid://b0npc0001"] [ext_resource type="Script" path="res://scenes/entities/npc/npc.gd" id="1"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"] height = 1.7 radius = 0.35 [sub_resource type="CapsuleMesh" id="CapsuleMesh_1"] height = 1.7 radius = 0.35 [sub_resource type="StandardMaterial3D" id="NpcMat"] albedo_color = Color(0.85, 0.7, 0.5, 1) [sub_resource type="SphereShape3D" id="InteractShape"] radius = 2.5 [node name="Npc" type="StaticBody3D"] collision_layer = 0 collision_mask = 0 script = ExtResource("1") [node name="Collision" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) shape = SubResource("CapsuleShape3D_1") [node name="Mesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) mesh = SubResource("CapsuleMesh_1") material_override = SubResource("NpcMat") [node name="Label" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0) billboard = 1 text = "Villager" font_size = 22 outline_size = 3 modulate = Color(0.95, 0.85, 0.5, 1) [node name="Prompt" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.55, 0) billboard = 1 text = "[E] Talk" font_size = 16 outline_size = 2 [node name="InteractArea" type="Area3D" parent="."] collision_layer = 0 collision_mask = 2 [node name="InteractShape" type="CollisionShape3D" parent="InteractArea"] shape = SubResource("InteractShape")