58 lines
2.1 KiB
GDScript
58 lines
2.1 KiB
GDScript
extends Sprite3D
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@onready var viewport: SubViewport = $SubViewport
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@onready var health_bar: ProgressBar = $SubViewport/HealthBar
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@onready var border: ColorRect = $SubViewport/Border
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@onready var parent_node: Node = get_parent()
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var shield_bar: ProgressBar = null
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var style_normal: StyleBoxFlat
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var style_aggro: StyleBoxFlat
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func _ready() -> void:
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texture = viewport.get_texture()
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shield_bar = $SubViewport.get_node_or_null("ShieldBar")
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border.visible = false
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style_normal = health_bar.get_theme_stylebox("fill").duplicate()
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style_aggro = style_normal.duplicate()
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style_aggro.bg_color = Color(0.2, 0.4, 0.9, 1)
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EventBus.target_changed.connect(_on_target_changed)
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EventBus.health_changed.connect(_on_health_changed)
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EventBus.shield_changed.connect(_on_shield_changed)
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_init_bars()
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func _init_bars() -> void:
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var max_health: Variant = Stats.get_stat(parent_node, "max_health")
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if max_health != null:
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health_bar.max_value = max_health
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health_bar.value = Stats.get_stat(parent_node, "health")
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var max_shield: Variant = Stats.get_stat(parent_node, "max_shield")
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if shield_bar:
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if max_shield != null and max_shield > 0:
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shield_bar.max_value = max_shield
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shield_bar.value = Stats.get_stat(parent_node, "shield")
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else:
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shield_bar.visible = false
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func _process(_delta: float) -> void:
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var player: Node = get_tree().get_first_node_in_group("player")
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if player and "target" in parent_node and parent_node.target == player:
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health_bar.add_theme_stylebox_override("fill", style_aggro)
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else:
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health_bar.add_theme_stylebox_override("fill", style_normal)
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func _on_health_changed(entity: Node, current: float, max_val: float) -> void:
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if entity != parent_node:
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return
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health_bar.max_value = max_val
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health_bar.value = current
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func _on_shield_changed(entity: Node, current: float, max_val: float) -> void:
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if entity != parent_node or shield_bar == null:
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return
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shield_bar.max_value = max_val
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shield_bar.value = current
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func _on_target_changed(_player: Node, target: Node) -> void:
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border.visible = (target == get_parent())
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