update
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@@ -9,6 +9,7 @@ func _ready() -> void:
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await get_tree().create_timer(0.5).timeout
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Net.start_singleplayer("Tester", 2, 0)
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await _warte(func(): game = _find(get_tree().root, "Game"); return game != null, 20.0)
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game.tempo = 0.0
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await _warte(func(): return game.phase == "bid", 40.0)
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_pruef("Erste Partie läuft, Stufe leicht", DiceAI.stufe == 0 and game.seats.size() == 3)
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game._on_rematch()
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