first commit
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1
.godot/.gdignore
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1
.godot/.gdignore
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15
.godot/editor/filesystem_cache10
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15
.godot/editor/filesystem_cache10
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78098b89c88a74ebe8c20117b8754620
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::res://::1788615103
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anforderungen.md::TextFile::-1::1788614966::0::1::::<><><>0<>0<><>::
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::res://scenes/::1788615090
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main.tscn::PackedScene::-1::1788615090::0::1::::<><><>0<>0<><>::res://scripts/main.gd
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::res://scripts/::1788615090
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ai.gd::GDScript::1566015766439830167::1788614917::0::1::::DiceAI<>RefCounted<><>0<>0<><>::
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boosters.gd::GDScript::6652902475784270619::1788614722::0::1::::<>Node<><>0<>0<><>::
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die.gd::GDScript::5159139086042829365::1788614770::0::1::::Die<>RigidBody3D<><>0<>0<><>::
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game.gd::GDScript::5345037940290796967::1788615059::0::1::::<>Node3D<><>0<>0<><>::
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hud.gd::GDScript::5017608389798015960::1788615059::0::1::::<>CanvasLayer<><>0<>0<><>::
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main.gd::GDScript::2569134482907456858::1788615090::0::1::::<>Node<><>0<>0<><>::
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menu.gd::GDScript::8800368713613178347::1788615090::0::1::::<>CanvasLayer<><>0<>0<><>::
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net.gd::GDScript::9113582408378731254::1788614741::0::1::::<>Node<><>0<>0<><>::
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table.gd::GDScript::3324850135084571785::1788614825::0::1::::GameTable<>Node3D<><>0<>0<><>::
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@@ -0,0 +1,6 @@
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[folding]
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node_unfolds=[]
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resource_unfolds=[]
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nodes_folded=[]
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animation_groups_folded=[]
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11
.godot/editor/project_metadata.cfg
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11
.godot/editor/project_metadata.cfg
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@@ -0,0 +1,11 @@
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[game_view]
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select_mode=0
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[editor_metadata]
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executable_path="/home/arbeit/.local/bin/godot"
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[recent_files]
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scenes=["res://scenes/main.tscn"]
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25
.godot/global_script_class_cache.cfg
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25
.godot/global_script_class_cache.cfg
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list=[{
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"base": &"RefCounted",
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"class": &"DiceAI",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/ai.gd"
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}, {
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"base": &"RigidBody3D",
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"class": &"Die",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/die.gd"
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}, {
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"base": &"Node3D",
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"class": &"GameTable",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/table.gd"
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}]
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BIN
.godot/uid_cache.bin
Normal file
BIN
.godot/uid_cache.bin
Normal file
Binary file not shown.
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