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25
.godot/global_script_class_cache.cfg
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25
.godot/global_script_class_cache.cfg
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list=[{
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"base": &"RefCounted",
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"class": &"DiceAI",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/ai.gd"
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}, {
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"base": &"RigidBody3D",
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"class": &"Die",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/die.gd"
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}, {
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"base": &"Node3D",
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"class": &"GameTable",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/table.gd"
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}]
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