import pytest from tft.model.baseline import classify_role, unit_value from tft.model.calibrate import spearman from tft.model.score import active_trait_tiers, board_profiles, score_board STATIC = { "units": { "TFT17_A": { "cost": 1, "traits": ["TFT17_Tank"], "role": "Tank", "stats": {"hp": 650, "armor": 40, "magicResist": 40, "damage": 50, "attackSpeed": 0.6, "mana": 60, "initialMana": 0, "range": 1}, }, "TFT17_B": { "cost": 4, "traits": ["TFT17_Tank"], "role": "Marksman", "stats": {"hp": 700, "armor": 25, "magicResist": 25, "damage": 75, "attackSpeed": 0.75, "mana": 100, "initialMana": 20, "range": 4}, }, }, "traits": { "TFT17_Tank": { "breakpoints": [{"min_units": 2, "style": 1}, {"min_units": 4, "style": 3}], }, }, } ARTIFACT = { "meta": {"set": 17}, "static": { **STATIC, "items": {"TFT_Item_InfinityEdge": {"effects": {"AD": 0.35, "CritChance": 35.0}}}, "augments": {}, }, "roles": {}, } def test_unit_value(): assert unit_value(1, 1) == 1 assert unit_value(4, 2) == 12 assert unit_value(3, 3) == 27 def test_classify_role_from_cdragon_role(): assert classify_role(STATIC["units"]["TFT17_A"]) == "frontline" assert classify_role(STATIC["units"]["TFT17_B"]) == "ad_carry" def test_trait_activation(): board = [{"api_name": "TFT17_A", "stars": 1, "items": []}, {"api_name": "TFT17_B", "stars": 1, "items": []}] tiers = active_trait_tiers(board, STATIC["traits"], STATIC["units"]) assert tiers == {"TFT17_Tank": 1} assert active_trait_tiers(board[:1], STATIC["traits"], STATIC["units"]) == {} def test_score_ordering(): weak = [{"api_name": "TFT17_A", "stars": 1, "items": []}] strong = [{"api_name": "TFT17_B", "stars": 2, "items": []}] assert score_board(strong, [], ARTIFACT) > score_board(weak, [], ARTIFACT) def test_items_increase_score(): bare = [{"api_name": "TFT17_B", "stars": 1, "items": []}] with_item = [{"api_name": "TFT17_B", "stars": 1, "items": ["TFT_Item_InfinityEdge"]}] assert score_board(with_item, [], ARTIFACT) > score_board(bare, [], ARTIFACT) def test_augments_ignored(): board = [{"api_name": "TFT17_B", "stars": 1, "items": []}] assert score_board(board, ["TFT17_Augment_X"], ARTIFACT) == \ score_board(board, [], ARTIFACT) def test_board_profiles_roles_and_unknown_units(): board = [{"api_name": "TFT17_A", "stars": 1, "items": []}, {"api_name": "TFT17_B", "stars": 1, "items": []}, {"api_name": "UNKNOWN", "stars": 1, "items": []}] profiles = board_profiles(board, ARTIFACT) assert len(profiles) == 2 # unbekannte Units fallen raus tank, carry = profiles assert tank["defensive"] and not carry["defensive"] assert tank["def"] > carry["def"] assert carry["off"] > tank["off"] def test_spearman(): assert spearman([1, 2, 3, 4], [10, 20, 30, 40]) == pytest.approx(1.0) assert spearman([1, 2, 3, 4], [40, 30, 20, 10]) == pytest.approx(-1.0) assert spearman([1, 2, 3, 4], [10, 10, 10, 10]) == 0.0 def test_craftable_item_pool(): from tft.model.artifact import craftable_items items = { "TFT_Item_InfinityEdge": {"composition": ["TFT_Item_BFSword", "TFT_Item_SparringGloves"]}, "TFT_Item_BFSword": {"composition": []}, "TFT_Item_Emblem": {"composition": ["TFT_Item_Spatula", "TFT_Item_BFSword"]}, "TFT17_Item_Weird": {"composition": ["TFT_Item_BFSword", "TFT_Item_BFSword"]}, "TFT_Item_Radiant": {"composition": None}, } assert craftable_items(items) == ["TFT_Item_InfinityEdge"] def _built_artifact(): from tft.model import artifact as artifact_mod static = { "meta": {"set": 17, "patch": "test"}, "units": { "TANK": {"cost": 2, "traits": ["T_AD"], "role": "Tank", "stats": {"hp": 900, "armor": 50, "magicResist": 50, "damage": 45, "attackSpeed": 0.6, "mana": 60, "initialMana": 0}, "spell_damage": None, "spell_scaling": None}, "CARRY": {"cost": 2, "traits": ["T_AD"], "role": "Marksman", "stats": {"hp": 600, "armor": 20, "magicResist": 20, "damage": 70, "attackSpeed": 0.8, "mana": 50, "initialMana": 0}, "spell_damage": [0, 250, 375, 560, 0, 0, 0], "spell_scaling": "ad"}, }, "traits": {"T_AD": {"breakpoints": [ {"min_units": 2, "style": 1, "variables": {"BonusAP": 20.0}}]}}, "items": {"SWORD": {"effects": {"AD": 0.35}}}, "augments": {}, } return artifact_mod.build(static) def test_balanced_beats_lopsided(): art = _built_artifact() balanced = [{"api_name": "TANK", "stars": 1, "items": []}, {"api_name": "CARRY", "stars": 1, "items": []}] tanks = [{"api_name": "TANK", "stars": 1, "items": []} for _ in range(2)] assert score_board(balanced, [], art) > score_board(tanks, [], art) def test_items_and_stars_raise_strength(): art = _built_artifact() base = [{"api_name": "CARRY", "stars": 1, "items": []}] starred = [{"api_name": "CARRY", "stars": 2, "items": []}] equipped = [{"api_name": "CARRY", "stars": 1, "items": ["SWORD"]}] assert score_board(starred, [], art) > score_board(base, [], art) assert score_board(equipped, [], art) > score_board(base, [], art)