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This commit is contained in:
team3
2026-10-03 01:17:27 +02:00
parent 24a03ed1ee
commit 5f9442497a
27 changed files with 1040 additions and 871 deletions

View File

@@ -1,8 +1,9 @@
class_name BattleGamepad
extends RefCounted
## Gamepad-Steuerung des Kampfes: Steuerkreuz bewegt einen Zeiger über Stapel, Hand, eigene Wesen
## und Ziele (bei offener Wahl über deren Karten), A bestätigt, B bricht ab, Start beendet den
## Zug, Y öffnet das Kartenmenü (im Gegnerzug: überspringen), X macht rückgängig.
## und Ziele, A bestätigt, B bricht ab, Start beendet den Zug, Y öffnet das Kartenmenü (im
## Gegnerzug: überspringen), X macht rückgängig. Verschmelzen: im Menü „Verschmelzen mit …“,
## dann A auf dem Partner.
var screen # BattleScreen
var active := false
@@ -19,12 +20,6 @@ func button(button: int) -> void:
active = true
if screen.game == null:
return
if not screen.pick_views.is_empty() and zone != "pick":
zone = "pick"
index = 0
elif screen.pick_views.is_empty() and zone == "pick":
zone = "hand"
index = 0
match button:
JOY_BUTTON_START:
if screen.my_turn() and not screen.any_overlay():
@@ -44,9 +39,9 @@ func button(button: int) -> void:
if not items.is_empty() and zone in ["hand", "own"]:
var item = items[clampi(index, 0, items.size() - 1)]
if zone == "hand":
screen.open_menu(item.card, Rect2(item.position, item.size))
screen.open_menu(item.card, Rect2(item.position, item.size), true)
else:
screen.open_menu(item.creature, Rect2(item.slot, item.size))
screen.open_menu(item.creature, Rect2(item.slot, item.size), true)
JOY_BUTTON_X:
if screen.b_undo.visible:
screen.undo()
@@ -82,14 +77,10 @@ func items() -> Array:
match zone:
"deck":
return [screen.deck] if screen.deck.visible else []
"pick":
return screen.pick_views
"hand":
return screen.hand_views
"own":
if screen.fusing: # zum Verschmelzen zählt jedes eigene Wesen, nicht nur angriffsbereite
return screen.own_views
return screen.own_views.filter(func(v): return v.creature.can_attack())
return screen.own_views
"target":
return targets
return []
@@ -115,9 +106,6 @@ func confirm() -> void:
match zone:
"deck":
screen.on_click("deck", null)
"pick":
screen.do_pick(index)
index = 0
"hand":
screen.on_click("hand", item.card)
"own":