update
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@@ -97,7 +97,7 @@ static func label(parent: Node, pos: Vector3, text: String, size: float = 0.35,
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l.billboard = BaseMaterial3D.BILLBOARD_ENABLED
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l.no_depth_test = false
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l.modulate = c
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l.outline_size = 24
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l.outline_size = 10
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l.outline_modulate = Color(0, 0, 0, 0.85)
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l.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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parent.add_child(l)
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@@ -112,7 +112,7 @@ static func room(parent: Node, center: Vector3, size: Vector3, wall_c: Color,
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var t := 0.4
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var h := size.y
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if with_floor:
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box(parent, center + Vector3(0, 0.04, 0), Vector3(size.x, 0.2, size.z), floor_c)
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box(parent, center + Vector3(0, -0.1, 0), Vector3(size.x, 0.2, size.z), floor_c)
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var seiten: Array[Vector3] = [Vector3.FORWARD, Vector3.BACK, Vector3.LEFT, Vector3.RIGHT]
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for d in seiten:
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var quer := absf(d.z) > 0.0 # Wand liegt entlang der X-Achse
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