update
This commit is contained in:
@@ -6,6 +6,9 @@ extends Control
|
||||
signal buy_requested(index: int, quick: bool)
|
||||
signal reroll_pressed
|
||||
signal lock_pressed
|
||||
signal card_hovered(index: int, screen_pos: Vector2)
|
||||
signal card_left
|
||||
signal undo_pressed
|
||||
|
||||
const PANEL_BG := Color(0.14, 0.15, 0.19)
|
||||
const SLOT_BG := Color(0.20, 0.21, 0.26)
|
||||
@@ -15,6 +18,8 @@ var btn_reroll: Button
|
||||
var btn_lock: Button
|
||||
var lbl_fodder: Label
|
||||
var lbl_hint: Label
|
||||
var lbl_tip: Label ## Erstrunden-Hilfe
|
||||
var btn_undo: Button ## Rückgängig nach einem Verkauf, verschwindet nach 5 s
|
||||
|
||||
|
||||
func build(x: float, y: float, w: float, h: float) -> void:
|
||||
@@ -44,6 +49,13 @@ func build(x: float, y: float, w: float, h: float) -> void:
|
||||
head.add_child(lbl_fodder)
|
||||
lbl_hint = UiKit.label("", 13, Color(0.95, 0.85, 0.45))
|
||||
head.add_child(lbl_hint)
|
||||
lbl_tip = UiKit.label("", 13, Color(0.6, 0.95, 0.75))
|
||||
head.add_child(lbl_tip)
|
||||
btn_undo = UiKit.button("Verkauf rückgängig [Z]", Color(0.55, 0.40, 0.25))
|
||||
btn_undo.custom_minimum_size = Vector2(210, 26)
|
||||
btn_undo.visible = false
|
||||
btn_undo.pressed.connect(func(): undo_pressed.emit())
|
||||
head.add_child(btn_undo)
|
||||
var spacer := Control.new()
|
||||
spacer.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
||||
head.add_child(spacer)
|
||||
@@ -76,9 +88,11 @@ func refresh(game: Game) -> void:
|
||||
note += "\nRechtsklick: %s" % Data.ELEMENT_NAMES[p.last_element]
|
||||
else:
|
||||
note = "noch %d im Vorrat" % game.pool.element_left[e.element]
|
||||
b = UiKit.button("%s\n%d Gold\n%s" % [e.label(), e.price(), note], col, UiKit.ink(col))
|
||||
b = UiKit.button("[%d] %s\n%d Gold\n%s" % [i + 1, e.label(), e.price(), note], col, UiKit.ink(col))
|
||||
b.disabled = p.gold < e.price() or game.phase != Game.Phase.PLANNING
|
||||
b.gui_input.connect(_on_card_input.bind(i))
|
||||
b.mouse_entered.connect(func(): card_hovered.emit(i, b.global_position + Vector2(b.size.x, -8.0)))
|
||||
b.mouse_exited.connect(func(): card_left.emit())
|
||||
b.custom_minimum_size = Vector2(196, 88)
|
||||
row.add_child(b)
|
||||
var mine := []
|
||||
@@ -111,3 +125,15 @@ func hint(text: String) -> void:
|
||||
get_tree().create_timer(2.5).timeout.connect(func():
|
||||
if is_instance_valid(lbl_hint) and lbl_hint.text == text:
|
||||
lbl_hint.text = "")
|
||||
|
||||
|
||||
## Zeigt den Rückgängig-Knopf für fünf Sekunden.
|
||||
func show_undo() -> void:
|
||||
btn_undo.visible = true
|
||||
get_tree().create_timer(5.0).timeout.connect(func():
|
||||
if is_instance_valid(btn_undo):
|
||||
btn_undo.visible = false)
|
||||
|
||||
|
||||
func hide_undo() -> void:
|
||||
btn_undo.visible = false
|
||||
|
||||
Reference in New Issue
Block a user