This commit is contained in:
team3
2026-09-16 13:21:45 +02:00
parent 8a188c5d5c
commit 49e8f2d95e
27 changed files with 1772 additions and 265 deletions

View File

@@ -30,7 +30,7 @@ func _shot(n: String) -> void:
func _run() -> void:
await _wait(0.5)
main._start_game()
main._start_game(false)
main.game.timer_enabled = false
var p: PlayerState = main.game.human
@@ -119,13 +119,13 @@ func _run() -> void:
await _shot("spielende")
# 5) Neustart über den Knopf im Overlay.
var btn := _find_button(main.overlay, "Neues Spiel")
var btn := _find_button(main.overlays.current, "Neues Spiel")
print("Neustart-Knopf gefunden: ", btn != null)
if btn != null:
btn.pressed.emit()
await _wait(0.5)
print("Nach Neustart: Runde ", main.game.round_no, " Leben ", main.game.human.hp,
" Spieler ", main.game.players.size(), " Overlay ", main.overlay)
" Spieler ", main.game.players.size(), " Overlay ", main.overlays.current)
await _shot("neustart")
print("PROBE2 FERTIG")
get_tree().quit()