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mmo/scenes/tavern/tavern.tscn
Marek Lenczewski 4b0f82c1de asset vibe
2026-04-16 18:02:03 +02:00

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1.6 KiB
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[gd_scene format=3]
[ext_resource type="Script" path="res://scenes/tavern/init.gd" id="1"]
[ext_resource type="Resource" path="res://scenes/tavern/tavern_stats.tres" id="2"]
[ext_resource type="PackedScene" path="res://assets/models/buildings/building_home_A_blue.gltf" id="3"]
[sub_resource type="BoxShape3D" id="BoxShape3D_tavern"]
size = Vector3(5, 3, 5)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_health_bg"]
bg_color = Color(0.3, 0.1, 0.1, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_health_fill"]
bg_color = Color(0.9, 0.7, 0.2, 1)
[node name="Tavern" type="StaticBody3D"]
script = ExtResource("1")
stats = ExtResource("2")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_tavern")
[node name="Mesh" type="Node3D" parent="."]
[node name="Model" parent="Mesh" instance=ExtResource("3")]
transform = Transform3D(2.5, 0, 0, 0, 2.5, 0, 0, 0, 2.5, 0, -1.5, 0)
[node name="Healthbar" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0)
billboard = 1
pixel_size = 0.015
[node name="SubViewport" type="SubViewport" parent="Healthbar"]
transparent_bg = true
size = Vector2i(204, 25)
[node name="Border" type="ColorRect" parent="Healthbar/SubViewport"]
offset_right = 204.0
offset_bottom = 25.0
color = Color(0.1, 0.1, 0.1, 1)
[node name="HealthBar" type="ProgressBar" parent="Healthbar/SubViewport"]
offset_left = 2.0
offset_top = 2.0
offset_right = 202.0
offset_bottom = 23.0
theme_override_styles/background = SubResource("StyleBoxFlat_health_bg")
theme_override_styles/fill = SubResource("StyleBoxFlat_health_fill")
max_value = 5000.0
value = 5000.0
show_percentage = false