Files
mmo/scripts/event_bus.gd
2026-03-29 16:05:31 +02:00

16 lines
532 B
GDScript

extends Node
signal attack_executed(attacker, position, direction, damage)
signal damage_dealt(attacker, target, damage)
signal entity_died(entity)
signal shield_broken(entity)
signal shield_regenerated(entity)
signal target_changed(player, target)
signal player_respawned(player)
signal class_changed(player, class_type)
signal damage_requested(attacker, target, amount)
signal health_changed(entity, current, max_val)
signal shield_changed(entity, current, max_val)
signal respawn_tick(timer)
signal enemy_engaged(enemy, target)