Files
mmo/comminication.md
Marek Lenczewski f1d34ebf1d update
2026-04-04 00:00:15 +02:00

960 B

Player

  • movement -> position_changed(player, vector) -> movement_system
  • attack -> attack_used(player, target) -> attack_system
  • ability -> ability_used(player, target) -> ability_system
  • role -> changed_role(player, role) -> role_system
  • targeting -> target_requested(player, target) -> targeting_system
  • camera -> no events

Enemy

  • detection -> player_detected(enemy, player) -> aggro_system
  • detection -> player_lost(enemy, player) -> aggro_system

HUD

  • on_health_changed(player, value) -> health
  • on_shield_changed(player, value) -> shield

Systems

  • movement_system <- on_position_changed(player, vector)
  • attack_system <- attack_used(player, target)
  • ability_system <- ability_used(player, target)
  • damage_calculator_system ->
  • health_system -> damage_dealt(player, damage) -> PlayerStats()

Autoloads

  • PlayerStats -> - health -> on_health_changed(player, value)
  • PlayerStats -> - health -> on_health_changed(player, value)